Collaborating C3

Co-Creation Skills

Facilitating collaborative processes with diverse stakeholders, fostering teamwork and psychological safety, and being aware of power dynamics.

Tools for this skill (20)

1-2-4-All

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A participation structure that lets everyone contribute to a question in ~12–20 minutes: one minute of silent reflection alone, two minutes in pairs, four minutes in foursomes,…

Co-creation Prompt

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Co-creation builds shared ownership of sustainability initiatives. When people contribute to solutions, they are more committed to implementing them. When to use: When planning…

Collaborative working sessions

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Most team meetings are for coordination. Teams need dedicated time for actually creating together. Create working sessions specifically designed for collaborative creation. The…

Container Building

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The facilitator's meta-practice from Theory U: deliberately creating the holding space before the work — preparing one's own inner condition, co-creating ground rules, and invit…

Design StoryBoards

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Meeting design as explicit craft: before an important session, sketch its arc frame by frame — purpose, participants, and which structure fills each block of time — the way film…

Discovery & Action Dialogue (DAD)

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A facilitated dialogue built on positive deviance: through seven fixed questions, a group discovers who among them is already solving a chronic problem against the odds, what th…

Enabling Co-Creation

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Participants learn to facilitate co-creation sessions themselves: framing a real-life case, designing for inclusion and safety, hosting diverse stakeholders, and reflecting on w…

Facilitation for generative collaboration

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Skilled facilitation helps collaborative sessions be generative rather than frustrating. Develop facilitation capability within the team. Key facilitation skills include: • Stru…

Fostering Collaborative Creativity

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Participants learn to lead brainstorming-centered co-creation themselves: hosting inclusive ideation, protecting wild ideas from early judgment, and steering groups toward break…

Future Search

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A structured 2.5–3 day planning conference that gets "the whole system in the room" — 40–80 stakeholders across interests review their common past, map present trends, own their…

Min Specs

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Groups draft the maximum list of dos and don'ts for a purpose, then ruthlessly test each item: "if we broke this rule, could we still achieve the purpose?" Everything that survi…

Open Space Technology

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Self-organizing conference format for 5 to 2000 people around a question that matters: participants themselves post the sessions, form the agenda in the opening circle, and move…

Options Place

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A meeting without a preset agenda: participants post the topics they care about on a breakout board, sessions run in parallel stations, and people move freely to wherever they c…

Purpose-To-Practice (P2P)

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A design session for anything meant to last: the group works through five elements in order — Purpose (why the work matters to those affected), Principles (must-dos and must-not…

Strategy Knotworking (SKW)

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A whole strategy process as one composed arc (~6 hours, or split over days): the group works through six questions — purpose, honest baseline, shifting context, competing challe…

The Build Upon

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A seconds-scale daily micro-practice for Co-creation Skills (VCoL collection): When someone shares an idea, pause before responding. Instead of countering or critiquing, ask: 'H…

The Power Check

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A seconds-scale daily micro-practice for Co-creation Skills (VCoL collection): During group discussions, observe power dynamics. Ask: 'Who is speaking most? Whose ideas get pick…

The Space Making

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A seconds-scale daily micro-practice for Co-creation Skills (VCoL collection): In group discussions, notice who has not spoken. Create space by: pausing to let quieter people en…

Also develops it (19)

3D Mapping (Sculpting the Current Reality)

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A team sculpts its current reality with physical objects: stakeholders and — crucially — invisible forces (power, frustration, hope) are each given an object, with distance, siz…

Brainstorming with Eureka

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A structured brainstorm in explicit ideation and narrowing phases: teams break a complex problem down, generate freely on cards, then converge on a simple narrative, idea, or so…

Co-Designing Transition Experiments

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With a printable card deck and practical guidelines, teams co-design transition experiments — innovation projects that start from a societal challenge and treat learning as the…

Deep Democracy (Facilitated Group Process)

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Facilitation approach built on the premise that the minority voice carries information the group needs: decisions are made only after the "no" has been genuinely heard, dissent…

Focus on contribution over credit

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To shift team culture toward valuing contribution to shared goals rather than individual recognition. Cultivate norms and practices that emphasize contribution over credit: • Wh…

Generative Relationships STAR

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Working groups assess their own interaction pattern on the STAR compass — Separateness (diversity of perspective), Tuning (listening and reflecting), Action (joint activity), an…

Improv Prototyping

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Groups act out a chronic challenge scene three ways — the dysfunctional version, an improved version, and wild variants — with player groups performing while observer groups har…

Inclusive Decision-Making

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Group decision-making built on the Lewis Method of Deep Democracy: every voice is actively sought, the minority "no" is heard and its wisdom added to the proposal before decidin…

Integrated ~ Autonomy

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For the perennial center-versus-local tension: groups examine where their organization needs standardization and where local autonomy creates value, then design "both-and" moves…

Participate as a Pro

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Teams leave the classroom to connect with local actors and co-initiate real participation: engaging professionals directly with the people affected by their work, learning to se…

Peer learning forums

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To enable team members to learn from each other's experiences and expertise. Monthly or bimonthly, dedicate 30-45 minutes to peer learning. One or two team members share somethi…

Prototyping (Theory U)

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Explore the future by doing: a small core team (~5, a microcosm of the challenge) moves an idea into a concrete experiential prototype — clarify intention, sense the system, hol…

Psychological Safety Micro-Behaviours

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An individual practice run inside real teamwork: deliberately doing the small things research links to team psychological safety — asking genuine questions, speaking up about yo…

Self Guided Assessment

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Learners co-create the assessment criteria for an unconventional assignment: negotiating what quality means, defending judgments, and owning the standards they will be measured…

Shared Problem Definition

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Stakeholder role-play in which participants from different disciplines and organisations must integrate their perspectives into one shared problem definition before any solution…

Structured ideation sessions

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To generate diverse ideas systematically when facing challenges that require creative thinking. When facing a challenge that requires creative solutions, use a structured proces…

Team Psychological Safety Scan

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Measuring a team's psychological safety with Amy Edmondson's validated survey items (e.g., "If you make a mistake on this team, it is often held against you"), then debriefing t…

What I Need From You (WINFY)

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Functions or teams that depend on each other each formulate their top needs from the others as crisp requests. Spokespeople exchange them in a public circle — and answer only "y…

Touches it: NVC Dialogue Practice · Purposeful Storytelling · Restorative Circles · Visual Narratives