exercise · all tools
Watermelon
One partner may say only the word 'watermelon'; the other answers 'you seem…' with whatever they read in them, and the watermelons that follow are honest responses to being read. Three to five minutes, then shares. A game about how much of what we know of another's state never came through words.
Practical
- Time
- 10 min
- Group
- 2–∞ · pairs
- Settings
- in-person, online
- Mechanisms
- perspective-taking, feedback-mirroring, somatic-awareness
- Change scope
- state → skill · repeatable
Instructions
- Where
- authrev.org/ar-games-manual — Authentic Relating Games Manual, paid
- Availability
- In the source document — the instructions live inside the material linked, on its terms
- Licence
- CC BY-SA 4.0 (Authentic Relating Games Manual)
Source link checked 31 Aug 2026 — unchanged since we recorded it on 29 Aug 2026
This directory describes and points home; the instructions stay with the people who made them.
Origin
Authentic World; variation by Ross Cooper (Authentic Houston) — Authentic Relating (Authentic Relating Games Manual, 2025 edition)
In this directory via Authentic Relating Games Manual
Related: The Seems (pairs-with)
Variation in the manual: 'Hi, My Name Is…' in place of watermelon.
status: checked · added 2026-08-31