exercise · all tools

Guru of the Altitudes

Depth · what it can open●●○○2 — reflective
Holding · facilitation2 — facilitator
Trust · group readinessany
Disclosure · what is sharednone

Each chair is a stage of development from Integral theory — Infrared, Magenta, Red, Amber, Orange, Green, Teal — and whoever sits there embodies it: the Amber chair holds traditional values and stands for hierarchy. The last chair asks a question; the other chairs answer as gurus of their altitude; everyone moves one chair left. Made for an Integral meetup, to feel both the wisdom and the partiality of any single way of thinking.

Hold with care
  • The altitudes model ranks worldviews, and embodying a 'lower' one from a chair invites caricature; the manual's own aim is to feel each level's wisdom as well as its partiality, which needs saying before the first question

Practical

Time
45 min
Group
78 · small-group
Settings
in-person, online
Materials
Chairs labelled with the altitudes
Mechanisms
perspective-taking, creative-expression, cognitive-reframing
Change scope
state → skill · repeatable

Instructions

Where
authrev.org/ar-games-manual Authentic Relating Games Manual, paid
Availability
In the source document — the instructions live inside the material linked, on its terms
Licence
CC BY-SA 4.0 (Authentic Relating Games Manual)

Source link checked 31 Aug 2026 — unchanged since we recorded it on 29 Aug 2026

This directory describes and points home; the instructions stay with the people who made them.

Origin

Jordan Allen and Sara Ness, for an Austin Integral meetup — Integral theory (Wilber) and Spiral Dynamics (Graves, Beck and Cowan); Authentic Relating (Authentic Relating Games Manual, 2025 edition)

In this directory via Authentic Relating Games Manual

status: checked · added 2026-08-31