exercise · all tools
Guru Game
On a higher chair, in touch with an inner guru, one person answers the group's questions — 'oh Guru, what is the meaning of life?', 'how can I decide when to stay with my lover or when to leave?' — fully in the role of the all-knowing, for five to ten minutes, then the next guru. Funny or deep depending on the demo; the manual's point is that the wisdom we seek outside turns out to be available inside, to the extent others believe it of us.
Practical
- Time
- 20-40 min
- Group
- ?–∞ · small-group, large-group
- Settings
- in-person, online
- Mechanisms
- creative-expression, perspective-taking, narrative-identity
- Change scope
- state → skill · repeatable
Instructions
- Where
- authrev.org/ar-games-manual — Authentic Relating Games Manual, paid
- Availability
- In the source document — the instructions live inside the material linked, on its terms
- Licence
- CC BY-SA 4.0 (Authentic Relating Games Manual)
Source link checked 31 Aug 2026 — unchanged since we recorded it on 29 Aug 2026
This directory describes and points home; the instructions stay with the people who made them.
Origin
Authentic World; variations by the Austin Love Juggernaut and Ethan Sawyer — Authentic Relating (Authentic Relating Games Manual, 2025 edition)
In this directory via Authentic Relating Games Manual
Related: Hot Seat (variant-of)
Variations in the manual: Guru Panel, The Guru Of… (including being the guru of someone else in the room), and Council of the Gods.
status: checked · added 2026-08-31