exercise · all tools
Change
One partner tells a story; whenever the other says 'change!', the last thing said has to change. Mostly fun, the manual says — until the Therapeutic variation, where a true, charged story is changed into what you wish had happened, which it compares to Gestalt work.
- The Therapeutic variation rewrites a true story with emotional charge into the wished-for version; the manual calls it very powerful, and it is a depth-3 exercise in a depth-2 record
Practical
- Time
- 15-45 min
- Group
- 2–∞ · pairs, small-group
- Settings
- in-person, online
- Mechanisms
- creative-expression, cognitive-reframing, narrative-identity
- Change scope
- state → skill · repeatable
Instructions
- Where
- authrev.org/ar-games-manual — Authentic Relating Games Manual, paid
- Availability
- In the source document — the instructions live inside the material linked, on its terms
- Licence
- CC BY-SA 4.0 (Authentic Relating Games Manual)
Source link checked 31 Aug 2026 — unchanged since we recorded it on 29 Aug 2026
This directory describes and points home; the instructions stay with the people who made them.
Origin
First played by the author at the Integral Center in Boulder; analogues exist in improv — Improv; carried into Authentic Relating (Authentic Relating Games Manual, 2025 edition)
In this directory via Authentic Relating Games Manual
Variations in the manual: Truthful, Therapeutic, Perspectival, and A Little More…
status: checked · added 2026-08-31